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SHRUTI BHAT

NARRATIVE DESIGNER | GAME DESIGNER

I am a narrative designer driven by curiosity, continuous learning and a passion for crafting captivating stories. I have been working as a Narrative Designer in indie game projects for over 3 years.

I am currently extending my game design skills by pursuing an MA in Games Design at Brunel University London, graduating in September 2024.

My focus lies in crafting immersive experiences, with a keen interest in environmental narrative, player journeys and world lore.

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Narrative Design + Writing

Jizo no Akumu - Splash Art

Jizo no Akumu (PC)

Narrative Designer, Game Writer,
Game Designer, UI Developer

Jizo no Akumu is a third-person, atmospheric horror adventure game where you play as Mirai Jizo who returns to her family estate to attend her grandmother's funeral. Things take a terrifying turn when an ancient entity, the Baku demon, appears and petrifies her family. Trapped within the estate, Jizo must avoid the demon as she unveils her family’s darkest secrets to break the curse and save them.

---Coming to PC in May 2024---

The WereCleaner (PC)

Narrative Designer, Art-Narrative Liason, Game Artist, Set Dressing Artist

Kyle is a janitor. He's also a werewolf. And now he's got the night shift.

Fight for your life - and your paycheck - in a stealth-comedy game with surprises around every corner. 

Use cleaning tools to balance between your janitorial duties and being sneaky, for a tense, satisfyingly puzzle-like, and hilariously gore-y experience.

The Last Broadcast (PC)

Game Artist (3D), Environment Designer, Narrative Designer, UI Developer

Last Broadcast is a 3D narrative game set in a small radio station at the end of the world. Players assume the role of D-Jay, a charismatic radio host who is giving their last show as the sun turns red and the world burns down.

Bloobo (iOS)

Narrative Designer, Graphic Designer,
UI Developer

Get ready for hours of physics and fun with Bloobo! Design and test mind-bending physics puzzles in your quest to restore creativity worldwide. Join TubeTech's team of creative volunteers and embark on a physics-based puzzle adventure in the world of Bloobo!

Impasto (PC)

Narrative Designer, Game Artist (3D), Narrative-Art Liaison

Impasto is an atmospheric adventure game with elements of horror. The game explores the fictional world based on the Black Paintings by Spanish painter, Francisco Goya.

Narrative Designer
 

The Mountain Calls is a 2D puzzle platformer where the player takes on the role of a Feng Shui priest who uses elements from nature to repair broken incantations, preventing a disaster from befalling the village.

Solo project under mentorship

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Avis, an arctic tern parts from her colony to find her own migration route. Her first time alone, will she be able to reach her goal before winter sets in or will the obstacles in her way break her spirit first?

Solo project under mentorship

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The younger of two siblings, Gautam, stifled by his sister’s overprotective nature, sets out to find her flaws in order to bargain with her to stop. However when Nisha starts making secretive trips around town, keeping none the wiser, Gautam follows her and ends up finding out a shocking truth about the both of them…

Scriptwriting, Storyboarding, Concept Art

Character Modeling

An armless girl, when on a lonely walk in the forest, finds a juggler in a clearing who changes her life when he offers her his arms.

Peek A Boo (Animation)

Assistant Director, Writer, Storyboarding Artist, 3D animator and more

A short film based upon the notion that - "WHAT IF everything you do on the internet is being watched and after a point, influenced? Because it is."

Game Design

Maxim VR - Concept Art

Maxim VR (Quest)

Lead Game Designer

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Maxim VR creates safe, immersive Virtual Reality environments for young adults, fostering positive mental health and well-being. The platform offers a digital sanctuary where technology, design, and healthcare unite to empower young minds.

EscapeFromCandyland_Banner

Escape from Candyland (PC)

Game Designer, Narrative Designer, Level Designer, Game Developer

Escape to Candyland is an epic adventure through the sugary world of Candyland as you, the Jester, escape its sweet but treacherous traps!

A thrilling platformer game where you must navigate through challenging levels filled with candy obstacles and hazards. Can you outsmart the gummy guards and find your way to freedom?

---Alpha released on Itch.io---

Looking for Beans - In-game screenshot

Looking for Beans (PC)

Game Design, Level Design, Game Art, Programming, UI Development

Looking for Beans is about a group of boys stuck in a dark labyrinth looking for beans at 2AM. Find the most beans within the timer and comment your highscore :D Beware jumpscares.
---Created in 48 hours for the Global Game Jam---

TempleRuins_CoverImage.jpg

Temple Ruins (MR)

Game Design, Game Artist (2D/3D), 
Level Design, Playtesting

Temple Ruins is a Mixed Reality (MR) experience created in Unity by a team of five students at UID, Ahmedabad. The experience was a part of Modus (2019), a two-day exhibition for Visual Communication Design students to showcase their works.

Game Art + Animation

STARWEAVE (PC)

Game Artist (3D)
 

STARWEAVE is a narrative game that uses tactical RPG mechanics to tell an allegorical story about constricting roles within a cycle of oppression. Dramatic and bittersweet, you endeavor to make the world just a little bit kinder through your actions.

TRY AGAIN (PC)

Game Artist (3D)
 

TRY AGAIN is a fast-paced, meta, 2.5d platformer about a video game test character named, Benny. Benny has hopes of moving on from being temp and becoming the main character. Benny has long been trapped in this unfinished game by The Designer, but an updated build is due tomorrow, which means it is Benny’s last day. Get Benny out of the grey box facility once and for all.

Beat the Beat Up (VR)

Game Artist (2D/3D)
 

"Beat the Beat Up!" is a VR action/rhythm game, where you fight to the beat as the star of your very own Bollywood blockbuster! Do you have what it takes to save this movie?

Indroyd Labs (Play Arena Games)

Game Artist Intern (2D/3D)
 

While interning with Indroyd, I designed and created art for an Interactive Arcade Game where cameras detected the player's interactions and the game translated them into character movements.​

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