The WereCleaner (PC)
Genre: Third person, isometric, stealth-cleaning comedy game
Platform: PC, Mac and iOS
Engine and Tools: Unity, GSuite, Perforce, Maya, Photoshop, ClickUp
Team: 30+ team members, 9 departments
Duration: April 2023 - May 2024
Kyle is a janitor. He's also a werewolf. And now he's got the night shift. Fight for your life - and your paycheck - in a stealth-comedy game with surprises around every corner.
Use cleaning tools to balance between your janitorial duties and being sneaky for a tense, satisfyingly puzzle-like, and hilariously gore-y experience in The WereCleaner!
---Role(s) and responsibilities---
Art-Narrative Liaison
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Collaborated on creating the Custcene animatic
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Ideated on a list of collectibles and their significance to the game's world.
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3D Modeled some of the collectables
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Created 2D concepts and lore for the Mascot Room Mess
Narrative Designer
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Overarching Storyline and World Lore - coming up with and fleshing out the idea for the office being a plushie company
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Conceptualizing Diegetic Tutorials as commercial pamphlets for tools & a werewolf guide
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Base NPC Crafting (Granny and CEO)
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Ideating/making edits to narrative docs toward pre-production & early production (Three-act-structure, narrative walkthrough, base NPC profiles)
Game Artist (2D/3D)
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Concept art for props
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3D Modeling, UV unwrapping, Texturing in Maya
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Posing and Animation
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Re-texturing and altering unity assets to match the game's art style
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Marketing and Miscellaneous Decor Assets
Set Dressing Artist
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Set Dressing the Bathroom, Janitors closet in Unity
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Consistency pass and QA on assets implemented in Unity









