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SHRUTI BHAT

NARRATIVE DESIGNER

I am driven by curiosity, continuous learning and a passion for crafting captivating stories. I have 3 years of student experience as a Narrative Designer and Game Artist - often as a liaison between the two departments. I am currently extending my game design skills by pursuing an MA in Games Design at Brunel University London, graduating in September 2024.

My focus lies in crafting immersive experiences, with a keen interest in environmental narrative, player journeys and world lore.

  • LinkedIn
  • Discord

Skills

Core Skills

Narrative Design

Game Writing

Lorekeeping

​Game Design

Documentation

Playtesting

Set Dressing

Game Art

Software Skills

Unity

C#

Visual Scripting

Unreal Engine

Ink

Yarnspinner

Unity Dialogue Manager

Adobe Suite

Office 365

Google Suite

Miro

Version Control/Task Management

Perforce

Jira

GitHub

Unity Plastic SCM

Trello

ClickUp

Notion

Project Showcase

Click on the buttons below to go to the relevant section or scroll down to browse all

Impasto (PC)

Narrative Designer, Narrative-Art Liaison

Impasto is an atmospheric adventure game with elements of horror. The game explores the fictional world based on the Black Paintings by Spanish painter, Francisco Goya.

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Genre: Horror, Adventure, First-person, Single-player RPG
Platform: PC & Mac
Engine and Tools: Unity,
 GSuite, Perforce, Maya, Photoshop
Team: 40+ team members, 7 departments
Duration: 12 months

Contribution Highlights:

  • Wrote narrative documentation and game dialogue

  • Gameplay, puzzle and level design contribution to the church district

  • Took ownership of 3 environmental art pieces - the vault puzzle, stained glass paintings and Saturn’s cave murals that contributed to key gameplay moments.

Project Titan (Epic Games)

Lore Master

Project Titan is a collaborative art jam hosted by Epic Games where participants can fill a base open world landscape with their own assets and  characters.


Platform: PC, Mac, Switch and more!
Engine and Tools: Unreal, Miro, Figma, G
Suite, Perforce, Maya, Photoshop
Team: 45+ team members, 3 Regions
Duration: 10 weeks, Ongoing

This project is in its early stages, hence some links are pending.

Click on the buttons below to browse my contributions

Contribution Highlights:

  • Managed and updated the lore for three fictional regions

  • Authored and consolidated ideas, attended meetings, and presented lore in both voice calls and written documents

  • Conceptualized lore on locations and set pieces to guide creation of environmental narrative (Shadow of Nimrit, Syrggis Forge, Golem town)

  • Organised global lore meetings to create a cohesive and intertwining lore between regions, establishing trade routes, economies and region relations.

Bloobo (iOS)

Narrative Designer

Get ready for hours of physics and fun with Bloobo! Design and test mind-bending physics puzzles in your quest to restore creativity worldwide. Join TubeTech's team of creative volunteers and embark on a physics-based puzzle adventure in the world of Bloobo!


Genre: Physics-based, Puzzle, Single-player
Platform: iOS

Engine and Tools: Unity, Perforce, GSuite, Trello, FontForge, Photoshop

Team: 25+ team members, 9 departments
Duration: 12 months

Contribution Highlights:

  • Used knowledge of Unity, skill in game writing and scripting

  • Proactive approach towards contributing to the project, adapting to requirements

And that's the end of the showcase!

Thanks for viewing my portfolio! If you are reading this, you probably found a few things interesting :D

 

Here are some other fun links.

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