Maxim VR
Genre: Mental-Wellbeing, Virtual Reality
Platform: VR headset (Oculus Meta Quest 2/3)
Engine: Unity
Team: 12 people (bootstrapped)
Duration: October 2023 - Present
Maxim VRÂ creates safe, immersive Virtual Reality environments for young adults, fostering positive mental health and well-being. The platform offers a digital sanctuary where technology, design, and healthcare unite to empower young minds.
---Role(s) and responsibilities: ---
Game Designer
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Creating non-toxic Virtual Reality spaces to enhance player’s mental health and well-being
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Developed the game design document for the app that directed all creative efforts
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Worked on conceptualising the Landing Hub, Breathing Space and Night Meditation areas
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Developed the Breathing space’s visual look and feel using custom and store-bought assets
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Troubleshooting bugs and playtesting
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Narrative Designer
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Conceptualized the narrative of the spaces and the player's interaction with the space with a team of 4
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Project Management / Team Lead (Temporary)
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Worked on leading a team of 4 creatives alongside the founder
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Creating the game design and development pipeline and best practices
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Leading meetings and noting minutes
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Consolidating, prioritising and assigning tasks to team members keeping in mind their availability and workload
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Creating the product road map
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Learned how to use SCRUM
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Was in charge of managing Github, resolving conflicts and managing push and pull requests
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Creating bug fixes documents for the team to keep everyone on the same page on how known bugs can be dealt with
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Game Art
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Developed shaders for the clouds and iridescent audio bars in the breathing space
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Animated the boat movement
---Goals---
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Creating an experience that helps encourage mental-wellbeing among young adults
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Learning how to develop in VR
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Generating ideas and spaces that are cohesive with the theme and an underlying narrative
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---Challenges/Learnings---
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Developing for VR brought a change in perspective on the possibilities
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Learning the language of a 360° space and how to tune it to the experience you’re trying to convey