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Temple Ruins
Genre: Experiential, Mixed Reality
Platform: Android
Engine: Unity
Team: 5 members, 1 mentor
Duration: 3 days
Temple Ruins is a Mixed Reality (MR) experience created in Unity by a team of five students at UID, Ahmedabad.
The experience was a part of Modus (2019), a two-day exhibition for Visual Communication Design students to showcase their works.
---Role(s) and responsibilities---
Game Master
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Onboarded the player into the experience, familiarized them with the device before guiding them through the experience
Game Design
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Spatial Mapping of the location, including the additional obstacles we would be adding to create the MR experience
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Conceptualized the idea of the Temple Ruins and built a mood board for the experiential goals
Level Design
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Modelling the level based on the measurements taken
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Adding in elements to make the experience engaging and memorable
Project Management
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Creation of the tracker
Playtesting
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App testing and iteration
Documentation
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Documenting the complete project process
---Goals---
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Deliver an immersive MR Experience through a regular smartphone and VR headset.
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The environment must recreates a temple ruin with many fantastical bugs and obstacles.
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